MIDWEST MULTIGUN
ASSOCIATION RULES
Based
off IMGA / Wisconsin 3-gun rules
Adapted April 2012
1. Safety
Rules
1.1 Participants
are subject to match disqualification for violation of any rule or regulation
in sections 1 or 2.
1.2 All
International Multi-Gun Association matches will be run on COLD RANGES.
1.2.1 COLD RANGE (definition):
Participants firearms will remain unloaded at the match site except under the
direction of a match official.
1.3
Designated Safety Areas
1.3.1 The Safety Areas will be
clearly marked with signs.
1.3.2 Unloaded firearms may be
handled and/or displayed only in the Safety Areas.
1.3.3 No ammunition may be
handled in any Safety Area.
1.4
Rifles & Shotguns (carry from vehicle or between stages)
1.4.1 Rifles & shotguns must
be cased, carted or carried slung with the muzzle up.
1.4.2 Rifles & shotguns must
be carried with actions open and detachable magazines removed.
1.5
Handguns (carry between stages)
1.5.1 Handguns must be cased or
remain in holster, magazine removed except in designated Safety Areas, or under
the direction of Range Officer(s) on a stage.
1.5.2 Handguns must be carried
with the "Hammer/Striker Down."
1.5.3 On stages, the Ready
Condition of handguns must be "Hammer Down" for DA autos &
revolvers, and "Cocked & Locked" for SA autos or DA autos with
manual override safeties.
1.6 No
participants or spectators shall consume or be under the influence of alcohol
or non-prescription drugs at the match site. Any participant found to be
impaired and deemed unsafe as a result of legitimate prescription drugs may be
directed to stop shooting and requested to leave the range.
1.7 Eye
protection is mandatory for participants, spectators & range personnel at
the match site.
1.8 Ear
protection is mandatory for participants, spectators & range personnel
while on or near a stage of fire.
1.9
Grounding Firearms
1.9.1 During the course
requirements of a multi-gun stage, a competitor may be required to ground a
firearm in order to transition to another. The following provisions outline the
only accepted and safe ways to ground a firearm during a course of fire:
a. Loaded, safety engaged.
b. Unloaded.
1.9.2 A competitor may only proceed downrange of a grounded firearm if the
firearm is:
a. Unloaded
b. Loaded, safety engaged, in
a specified retention device (i.e. grounding barrel) designed
to secure the firearm and
ensure the muzzle is pointed in a safe direction.
c. Moving downrange of a
firearm not properly secured will result in disqualification.
1.9.3 Unloading firearm in unsafe manner will result
in disqualification.
1.9.2.1 Emptying a firearm while
not engaging a target
1.10 Movement with Firearms
1.10.1 While moving with a firearm during a multi-gun
stage, a competitor must keep his
finger off the
trigger and out of the trigger guard, unless a target is being engaged.
One
warning will be
provided to the competitor by the Range Officer. A second violation in the
match will be
cause for disqualification.
1.10.2 Use of manual safeties when not actively
engaging targets is encouraged.
2.
Disqualifications
2.1 Disqualification
will result in complete disqualification from the match and the shooter will
not be allowed to continue with the match. Shooter will not be eligible for
prizes. Final decision will be with the Range Master. Safety violations will
not be subject to arbitration.
2.2
Disqualification for Negligent Discharge.
2.2.1 "Negligent
Discharge" is defined as the discharge of a firearm in an unsafe manner or
unintentionally in which a projectile (bullet) strikes the ground within 3
meters of the competitor or range officer, or outside the confines of the
backstop.
2.3 Grounding
a firearm in any condition not outlined in rule 1.9 will result in
disqualification.
2.4 Dropping
a loaded firearm or dropping a firearm while in the loading/unloading process.
2.5 Allowing
the muzzle of his/her firearm to break the 180 degree Safety Plane (except
while holstered, or minimally necessary to safely holster or draw).
2.6 Allowing the muzzle of a firearm to point at the
competitor’s body during a course of fire (i.e. sweeping)
2.6.1 Exception – Sweeping of the lower extremities (below the belt) while
drawing or re-holstering a handgun, provided the competitor’s finger is off the
trigger and outside the trigger guard.
2.7 A
participant shall be disqualified for unsportsmanlike-like conduct.
2.7.1 Cheating:
2.7.1.1 Intentionally altering
targets prior to the target being scored to gain advantage or avoid a penalty.
2.7.1.2 Altering or falsifying
score sheets.
2.7.1.3 Altering the
configuration of firearms or equipment to gain advantage (see rule 5.3 &
5.4)
2.7.2 Threatening or assaulting
other competitors or staff personnel.
2.7.3 Disruptive behavior in an attempt to disturb other
competitors while they are
shooting.
2.8 ALL
disqualifications and re-shoots will be issued by the Range Master.
2.9
Disqualification for engaging targets in an unsafe manner:
2.9.1 Engaging steel targets with handgun
ammunition at a range of less than 23 feet.
2.9.2 Engaging steel targets with
shotgun birdshot shot ammunition at a range of less than 16
feet.
2.9.3 Engaging steel
targets with shotgun slug ammunition at a range of less than 131 feet.
2.9.4 Engaging
steel targets with rifle ammunition at a range of less than 150 feet.
2.9.5 Engaging a target with
improper firearm or ammunition may result in disqualification if it
resulted in an
unsafe situation or potential damage to target (i.e. engaging a designated
pistol steel target
with a rifle round). “Shoot-through” situations caused by course design
shall not result in
penalties to the competitor.
3.
Sportsmanship & Conduct
3.1 Participants
and spectators are expected to conduct themselves in a courteous,
sportsman-like manner at all times. Disputes will be handled by submission to
the Arbitration Committee.
3.2 Clothing
with any offensive or obscene logos, sayings, pictures or drawings will not be
worn or displayed while at the match site/range.
3.3 Violation
of magazine/ammunition limitations in Tactical and Heavy Metal Divisions will
result in the shooter being placed in Open Division for the entire match.
4. Ammunition
4.1 No
tracer, incendiary, armor piercing, steel jacketed or steel/Tungsten core
ammunition is allowed.
4.2 Pistol/revolver
ammunition shall be 9x19 or larger. (HM: .44 caliber minimum.)
4.3 Rifle
ammunition shall be .223 Remington (5.56 NATO) or larger. (HM: 7.62x51 NATO
minimum)
4.4 Shotgun
ammunition shall be 20 gauge or larger - #6 shot or smaller, lead or bismuth
shot only. (HM: 12 gauge minimum)
4.5 Shotgun slugs shall obey rule 4.1.
5.
Firearms
5.1 All
firearms used by competitors shall be serviceable and safe.
5.2 If a
competitor's firearm becomes unserviceable during competition, that competitor
may replace his/her firearm with another of the same model, caliber and
sighting system approved by the Match Director or his designee.
5.3 For
purposes of this ruling, a "firearm" consists of a specific caliber,
receiver, barrel, stock and sighting system combination.
5.4 The same
firearm system, for each gun, per Rule 5.3, shall be used during the entire
match.
5.5 Competitors
will not reconfigure any firearm during the course of a match. (i.e. change
caliber, barrel
length, shotgun
magazine tube length, sighting systems or stock style.) This will be considered
Unsportsmanlike
Conduct. Magnification and brightness settings on optics, and choke tubes may
be
reconfigured
throughout the match without penalty.
6. Firearm
Divisions [Open, Tactical-Iron, Tactical-Scoped, Tactical-Limited, Heavy Metal]
MMGA will recognize 5 separately scored divisions - Open, Tactical
Scoped, Tactical Iron, Tactical Limited and Heavy Metal. Tactical Handguns and
Tactical Shotguns are identical among the Tactical Divisions – the use of
different optical sights on the rifle will differentiated between the
divisions.
6.1 Open Division
6.1.1 Handgun - Open
(a) No
limitations on accessories (see rule 5.3)
(b) Magazine length may
not exceed 170 millimeters.
6.1.2 Rifle - Open
(a) No limitations on
accessories (see Rules 5.3, 5.4 & 5.5)
6.1.3 Shotgun - Open
(a) No limitations on accessories
(see Rules 5.3, 5.4 & 5.5)
(b) Barrel length may not be
changed for the duration of the match.
(c) Magazine tube length may not
be changed for the duration of the match.
(d) Shotgun speed loaders are
allowed.
(e) Shotgun speed loaders must
new style with primer relief cut (or old style modified
to have primer relief cut).
to have primer relief cut).
(f) Use of speed loaders without
primer relief cut will result in disqualification.
6.2 Tactical Optics Divisions
6.2.1 Handgun
(a) Firearms must be of a factory
configuration.
(b) Internal modifications are
allowed providing they do not alter the original factory
configuration of the handgun.
(c) Firearms with custom or factory
installed electronic sights, optical sights, extended
sights, compensators or barrel porting
are NOT allowed in this division.
(d) Magazines used shall not exceed
170 mm OAL (overall length) for single stacks, and
shall not exceed 140 mm OAL for
staggered magazines.
6.2.2 Rifle
(a) Firearms must be of a factory configuration (see Rules 5.3, 5.4 & 5.5)
(b) Internal modifications are allowed providing the modifications do not alter
the original factory configuration of the rifle.
(c)
May be equipped with one optic of any kind.
(i)
A supplemental magnifier may be used with the permitted optical sight
provided the magnifier does not contain an aiming reticle, cannot be
used as
an aiming device by itself, and remains mounted in the same location on
the
rifle for the duration of
the event. A participant may use the magnifier in
either the magnified or unmagnified mode without restriction
(ii)
Variable power optics and magnifiers may be adjusted in power between or
during stages without limitations.
(d)
Rifle supporting devices (i.e.bipods, etc) are not allowed in this division.
(e) Drum magazines are prohibited
6.2.3 Shotgun
(a) Shotguns must be of a factory configuration (see Rule 5.3)
(b) Barrel length may not be
changed for the duration of the match.
(c) Internal modifications are allowed providing the modifications
do not alter the original
factory configuration of the
shotgun.
(d) No electronic or optical
sights are allowed on shotguns in this division.
(e)
No shotgun supporting devices (i.e. bipods, etc.) are allowed in this division.
(f) No compensators or porting on
barrels allowed in this division.
(g) No shotgun speed loaders are
allowed in this division.
(h) No shotgun in tactical division may start a stage with more than
9 rounds total in the
shotgun.
(i) Only tubular magazines are permitted
6.3
Tactical-Limited Division
6.3.1 Handgun
(a) Firearms must be of a factory
configuration.
(b) Internal modifications are
allowed providing they do not alter the original factory
configuration of the handgun.
(c) Firearms with custom or factory
installed electronic sights, optical sights, extended
sights, compensators or barrel porting
are NOT allowed in this division.
(d) Magazines used shall not exceed
170 mm OAL (overall length) for single stacks, and
shall not exceed 140 mm OAL for
staggered magazines.
6.3.2 Rifle
(a) Firearms must be of a factory configuration (see Rules 5.3, 5.4 & 5.5)
(b) Internal modifications are allowed providing the modifications do not alter
the original factory configuration of the rifle.
(c)
May be equipped with one, non-magnified optic.
(i) Magnified optics, or magnifiers
used in conjunction with a non-magnified optic are
prohibited.
(d) Rifle supporting devices (i.e.bipods, etc) are not allowed in this
division.
(e) Drum magazines are prohibited
(f)
Compensators and muzzle brakes may not exceed 1 inch in diameter and 3 inches
in length (as measured from the barrel muzzle to the end of the compensator).
6.3.3 Shotgun
(a) Shotguns must be of a factory configuration (see Rule 5.3)
(b) Barrel length may not be
changed for the duration of the match.
(c) Internal modifications are allowed providing the modifications
do not alter the original
factory configuration of the
shotgun.
(d) No electronic or optical sights are allowed on shotguns in this division.
(e)
No shotgun supporting devices (i.e. bipods, etc.) are allowed in this division.
(f) No compensators or porting on barrels allowed
in this division.
(g) No shotgun speed loaders are
allowed in this division.
(h) No
shotgun in tactical division may start a stage with more than 9 rounds total in
the
shotgun.
(i) Only tubular magazines are
permitted
6.4 Tactical-Iron
6.4.1 Handgun
(a) Firearms must be of a factory
configuration.
(b) Internal modifications are
allowed providing they do not alter the original factory
configuration of the handgun.
(c) Firearms with custom or factory
installed electronic sights, optical sights, extended
sights, compensators or barrel porting
are NOT allowed in this division.
(d) Magazines used shall not exceed
170 mm OAL (overall length) for single stacks, and
shall not exceed 140 mm OAL for
staggered magazines.
6.4.2 Rifle
(a) Firearms must be of a factory configuration (see Rules 5.3, 5.4 & 5.5)
(b) Internal modifications are allowed providing the modifications do not alter
the original factory configuration of the rifle.
(c)
May not be equipped with optics, or magnifiers of any kind.
(d) Rifle supporting devices (i.e.bipods, etc) are not allowed in this
division.
(e)
Drum magazines are prohibited
(f) Compensators and muzzle brakes may not exceed 1 inch in diameter and 3
inches in length (as measured from the barrel muzzle to the end of the
compensator).
6.4.3 Shotgun
(a) Shotguns must be of a factory configuration (see Rule 5.3)
(b) Barrel length may not be
changed for the duration of the match.
(c) Internal modifications are allowed providing the modifications
do not alter the original
factory configuration of the
shotgun.
(d) No electronic or optical
sights are allowed on shotguns in this division.
(e)
No shotgun supporting devices (i.e. bipods, etc.) are allowed in this division.
(f) No compensators or porting on
barrels allowed in this division.
(g) No shotgun speed loaders are
allowed in this division.
(h) No shotgun in tactical
division may start a stage with more than 9 rounds total in the
shotgun.
(i) Only tubular magazines are permitted
6.5 Heavy
Metal
6.5.1 Handgun
(a) Firearms must comply
with the Tactical handgun rules (6.2.1; 6.2.2 & 6.2.3).
(b) All handguns must be .44
caliber or larger.
(c) Pistol magazines in HM shall
not be loaded with more than ten (10) rounds.
6.5.2
Rifle
(a) Rifles must comply with Tactical Iron Rules
(b) Rifles in HM will be .308 Winchester (7.62x51 NATO) or larger.
(c) Rifle magazines in HM shall
not be loaded with more than twenty (20) rounds.
(d) No optical sights allowed in
this division.
6.5.3 Shotgun
(a) Shotguns must comply with
Tactical Shotgun Rules
(b) Shotguns must be 12 gauge
(c) Pump action shotguns only
7.
Holsters and Equipment
7.1
Handgun holsters and equipment - Open
7.1.1 Any holster which will
safely retain the handgun during vigorous movement is allowed.
7.1.2 The belt upon which the
holster and magazine/speed loader pouches are attached must be worn at waist
level.
7.1.3 Due to safety concerns
shoulder holsters and cross draw holsters are not allowed.
7.2 Handgun holsters and equipment – All Tactical divisions &
Heavy Metal
7.2.1 Holsters
must be a practical/tactical carry style and must be able to safely retain the
handgun during
vigorous movement.
7.2.2 The holster material must
completely cover the trigger on all semiautomatic pistols. Revolver
holsters must completely cover the trigger and the cylinder.
7.2.3 The belt upon which the
holster and magazine/speed loader pouches are attached must be worn at waist
level.
7.2.4 Due to safety concerns
shoulder holsters and cross draw holsters are disallowed.
7.2.5 Holsters and
magazine/speed loader pouches worn on the belt shall be at or behind the point
of the hip.
8.
Divisions -MMGA will recognize 5
separately scored divisions - Open, Tactical Scoped, Tactical Iron,
Tactical Limited and
Heavy Metal Pump
8.1 Open
8.1.1 Any Open gun OR Open
equipment puts the competitor in Open for the entire match.
8.1.2 See Firearm Division (Rule
6) for details.
8.2
Tactical-Iron Sighted Rifle
8.2.1 Competitor will shoot a
Tactical handgun, Tactical shotgun and a Tactical Rifle with iron sights.
8.3
Tactical - Limited
8.3.1 Competitor will shoot a
Tactical handgun, Tactical shotgun and a Tactical Rifle with a non magnified optic.
8.4 Tactical – Optic
8.4.1 Competitor will shoot
a Tactical handgun, Tactical shotgun and a Tactical Rifle with an optic
capable of
magnification.
8.5 Heavy
Metal
8.5.1 Competitor will shoot a
Tactical handgun which must comply with the rules of HM, see Rules Tactical
Shotgun (12 gauge pump only), and a HM Rifle.
9.
Scoring
9.1
Scoring per stage will be overall time, plus time penalties for inaccuracy.
9.1.1 Any IPSC cardboard target,
designated as a “shoot” target must have either one (1) “A” hit OR two (2) hits
anywhere inside the scoring perforations on the target (i.e. minimum 2 “D”
hits) to avoid a penalty.
Examples of neutralized targets
include:
a. One hit in upper A/B zone
b. One “A” hit on lower A zone
c. Two hits anywhere in
scoring area (i.e. – minimum of two “D” hits) to avoid penalty
9.1.2 Scoring and penalties on
paper targets:
a. One “A” zone hit = no penalty
b. Two hits in any combination
“C or D” = no penalty
c. One C or D hit only = 5
second penalty (Failure to neutralize)
d. No hits on target but target
was engaged = 10 second penalty
e. Target Not Engaged (TNE)= 10
second penalty for not making the minimum two hits anywhere on the target plus
5 seconds, per target, for the TNE PROCEDURAL for a total penalty of 15 seconds
per target added to time.
9.1.3 Designated “No Shoot”
targets that are hit will incur a 5 second penalty for each hit.
9.1.4 Knock down style targets
(i.e. poppers) must fall to score. Poppers will be calibrated to “minor” with
9mm pistol shooting factory ammunition.
9.1.5 Failure to engage a
frangible, knock down or swinging style target will result in a 15-second
penalty. (10 seconds for not making the hit and 5 seconds TNE.)
9.1.6 Engaging a frangible,
knock-down or swinging style target but not breaking it (one BB hole is a
break), knocking it down or causing the target to react will result in a 10
second penalty per target. R.O. may call hits.
9.1.7 Unless otherwise dictated in
the stage description, disappearing targets will be scored in the same manner
as all other targets on the stage.
9.1.8 Procedural penalties, 5
seconds per shot, may be assessed for failing to follow the stage directions as
written in the stage description.
9.1.9 Procedural penalties, 5
seconds, may be assessed for failing to follow stage procedures.
9.1.9 Stage Not Fired (SNF)
penalty, 500 seconds per stage not fired.
9.1.10 Maximum penalty time for
any stage (including target penalties) is 500 seconds.
9.2 Bonus and Special Targets
9.2.1 Specific targets may
be designated “bonus” targets, clearly indicated in the stage
description.
description.
9.2.2 Bonus targets may be
worth a time deduction, or match points.
9.2.3 Bonus targets not
engaged or hit by a competitor will not result in a time penalty as
a regular target.
a regular target.
9.2.4 A specific target may
be designated as a higher time penalty, clearly indicated in the
stage description (i.e. failure to engage/neutralize a long distance target may result in
a 20 second penalty).
stage description (i.e. failure to engage/neutralize a long distance target may result in
a 20 second penalty).
9.2 Stage
Points
9.2.1 First Place (lowest time)
for each stage, in each division, will receive 100 points; Second Place and
below will figure points on a percentage basis of the 100 from 1st Place.
9.2.2 Total points accumulated
for all stages will determine the match placement by division.
9.2.3 Highest score
wins.
9.2.4 Tiebreaker – In the event of a tie for first place in a
division, the winner will be determined
by:
(a)
favoring the competitor with the most stage wins
(b)
favoring the competitor with the higher average stage percentages
No comments:
Post a Comment